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Star Wars: Empire at War 1.4 Update
Star Wars: Empire at War 1.4 Update
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Star Wars: Empire at War 1.4 Update
Size: 23MB
Total Downloads: 39706
Download Rank
Today: 224
This Week: 187
All Time: 164
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This is the 1.04 update for Star Wars: Empire at War.
The following has been updated in the 1.04 update:
New Content
• Players can now play on maps made with the STAR WARS: EMPIRE AT WAR editor. NOTE: The Editor is available through a separate download.
• Support added for auto-downloading of custom maps. Players who need to download a custom map in order to play in a particular game will automatically download that map when joining the game.
General Bug Fixes
• Corrected several issues related to spaces being used in player names
• Corrected issue for player’s getting kicked from a game due to the game host clicking on their name
• Corrected an issue for missing Japanese characters in the disconnect screen
General Balancing Changes
• Reduced the accuracy of corvettes (both Empire and Rebel) vs. fighters/bombers by 15%
• Reduced Corellian Corvette shield health by 10%
• Increased shield strength of Corellian Gunship by 15%
• Reduced Corellian Gunship hit points by 15%
• Corvette class ships (both Empire and Rebel) now do slightly less damage to mining facilities
• Accuser tractor beam now holds Corvettes and Frigates in place
• Imperial Star Destroyer tractor beam now reduces frigate and corvette speed by 85%
• Adjusted Empire space station shield generator hit points to be balanced properly with the Rebel space station shield generator hit points at all tech levels.
• Increased shield generator hit points on Rebel and Empire level 4-5 stations by 100 points
• AT-AT’s now do 15% damage to T4B’s
• SPMA-T’s now do 15% more damage to T2-B tanks, T4-B Tanks, turrets and structures
• Reduced T4-B rocket damage by 25%
Space Tactical Changes
• Rebellion now starts with 2 X-wing squads instead of 3
• Imperial Star Destroyer’s price has been reduced to 5000 credits, down from 5200 credits
• Accuser’s price has been reduced to 5800 credits, down from 6200 credits
• Nebulon B Frigates now do 20% less damage to mining asteroids and space defense satellites
• Redesigned mining asteroid layout on Bothan Frenzy map
• Resized Battle over Geonosis map
• Acclamator’s price has been increased to 2350 credits, up from 2200 credits
• Acclamator build speed increased from 15 to 18 seconds
• Corellian Corvette and Tartan Cruiser damage reduced vs. mining facilities by 15%
• Fixed Rebel starting unit spawn issue on map “Alderaan Defense”
• Corrected an issue where capital ships would be invisible during space combat
Land Tactical Changes
• Corrected an issue with Turrets shooting at the ground on the Corellian Countdown map
• Heavy Reflective armor (level 1) upgrade is now available at Tech level 2
• Level 1 Rebel Combat Armor price has been increased to 700 credits, up from 450 credits
• Level 2 Rebel Combat Armor price has been increased to 875 credits, up from 675 credits
• Level 1 Rebel T4B Firepower upgrade price has been increased to 1000 credits, up from 700 credits
• Level 1 Rebel T4-B Firepower upgrade build speed increased from 20 to 25 seconds
• Level 2 Rebel T4-B Firepower upgrade build speed increased from 25 to 35 seconds
• Level 2 Rebel T4-B Firepower upgrade price increased from 1100 to 1450 credits
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