| Overview | |
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| From the series that reinvented historical real-time strategy comes an evolution of epic proportions. Diplomacy. War. Invention. Expansion. Build, divide and conquer the world, making your mark on history once again. | |
| Xfire Classification | |
| Empire Earth > Empire Earth II |
Product Type: Main Title |
| Details | |
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Genres: Real-Time Strategy Release Date: 2005-4-26 Developer: Mad Doc Software Publisher: VU Games ESRB: Teen Official Website |
System Requirements OS: Windows 98/Me/2000/XPCPU: 1.5 GHz Intel® Pentium 4 processor or equivalent RAM: 256 MB Video: NVIDIA GeForce 3 or equivalent DirectX9.0c compliant 64 MB 3D video card with hardware T&L and pixel shader support HDD: 1.5 GB |
| Overview | |
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The Borders Have Been Redrawn Your epic conquest continues with four new civilizations under your command: the French, the Russians, and the Zulu and Maasai of the all-new African region. Bold victories on far-off battlefields, from wintry Russian plains to scorching African deserts, will establish your reputation as world’s greatest leader — past, present and future! New Features: * From the Pharaohs to Napoleon, relive mankind’s most legendary moments in three new globe-spanning campaigns. * Devise formidable assaults with Zulu Warriors, Russian Howitzers and ten other new combat units. * Create your own custom civilizations tailored for your play style. * Regular units can become powerful Heroes in victory. * Create your own custom civilizations tailored for your play style. * Conquer, assimilate or ally with Native Tribes. * Units persist across multiple scenarios. * Streamlined multiplayer matchmaking interface. |
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| Xfire Classification | |
| Empire Earth > Empire Earth II |
Product Type: Expansions |
| Details | |
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Genres: Real-Time Strategy Release Date: 2006-2-14 Developer: Mad Doc Software Publisher: VU Games ESRB: Teen Official Website |
System Requirements OS: Microsoft® Windows ® 98/Me/2000/XP operating systemCPU: 1.5 GHz Intel® Pentium® 4 processor or equivalent RAM: 256 MB RAM Video: NVIDIA® GeForce3™ or equivalent DirectX®9.0c-compliant 64 MB 3D video card with hardware T&L and pixel shader support HDD: 1.5 GB of uncompressed hard disk space for game files |